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DayZ Stürzst bein Programmstart ab
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Description

Exit code: 0x00000001 - UNABLE_TO_INIT_DXGI

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
22621.1265
Category
Error Message
Steps To Reproduce

DayZ deinstalliert. Andere Festplatte Installiert. DayZ Ordner Dokumente DayZ gelöscht. Alle Temp dateien von DayZ Gelöscht unter Roaming und Local. Fehlerspeicher ausgelesen. Fehler der Datei BEDaisy.sys Laut Bluescreen.

Additional Information

KERNEL_MODE_HEAP_CORRUPTION (13a)
The kernel mode heap manager has detected corruption in a heap.
Arguments:
Arg1: 0000000000000011, Type of corruption detected
Arg2: ffffaf866e010140, Address of the heap that reported the corruption
Arg3: ffffaf868dea14e0, Address at which the corruption was detected
Arg4: 0000000000000000

Debugging Details:

fffff8033b51c468: Unable to get MiVisibleState
Unable to get NonPagedPoolStart
Unable to get NonPagedPoolEnd
Unable to get PagedPoolStart
Unable to get PagedPoolEnd
HeapDbgInitExtension Failed

KEY_VALUES_STRING: 1

Key  : Analysis.CPU.mSec
Value: 3374

Key  : Analysis.DebugAnalysisManager
Value: Create

Key  : Analysis.Elapsed.mSec
Value: 3912

Key  : Analysis.IO.Other.Mb
Value: 0

Key  : Analysis.IO.Read.Mb
Value: 0

Key  : Analysis.IO.Write.Mb
Value: 0

Key  : Analysis.Init.CPU.mSec
Value: 218

Key  : Analysis.Init.Elapsed.mSec
Value: 5676

Key  : Analysis.Memory.CommitPeak.Mb
Value: 87

Key  : Bugcheck.Code.DumpHeader
Value: 0x13a

Key  : Bugcheck.Code.Register
Value: 0x13a

Key  : Dump.Attributes.AsUlong
Value: 1008

Key  : Dump.Attributes.DiagDataWrittenToHeader
Value: 1

Key  : Dump.Attributes.ErrorCode
Value: 0

Key  : Dump.Attributes.KernelGeneratedTriageDump
Value: 1

Key  : Dump.Attributes.LastLine
Value: Dump completed successfully.

Key  : Dump.Attributes.ProgressPercentage
Value: 0

FILE_IN_CAB: 021923-7312-01.dmp

DUMP_FILE_ATTRIBUTES: 0x1008

Kernel Generated Triage Dump

BUGCHECK_CODE: 13a

BUGCHECK_P1: 11

BUGCHECK_P2: ffffaf866e010140

BUGCHECK_P3: ffffaf868dea14e0

BUGCHECK_P4: 0

POOL_ADDRESS: Unable to get NonPagedPoolStart
Unable to get NonPagedPoolEnd
Unable to get PagedPoolStart
Unable to get PagedPoolEnd
unable to get nt!MmSpecialPagesInUse
ffffaf868dea14e0

FREED_POOL_TAG: BE__

BLACKBOXBSD: 1 (!blackboxbsd)

BLACKBOXNTFS: 1 (!blackboxntfs)

BLACKBOXPNP: 1 (!blackboxpnp)

BLACKBOXWINLOGON: 1

CUSTOMER_CRASH_COUNT: 1

PROCESS_NAME: DayZ_x64.exe

STACK_TEXT:
ffffd18d`6df6b3e8 fffff803`3ada2e84 : 00000000`0000013a 00000000`00000011 ffffaf86`6e010140 ffffaf86`8dea14e0 : nt!KeBugCheckEx
ffffd18d`6df6b3f0 fffff803`3ada2ee4 : 00000000`00000011 00000000`00000000 ffffaf86`6e010140 ffffaf86`7a47a3f0 : nt!RtlpHeapHandleError+0x40
ffffd18d`6df6b430 fffff803`3ada2b01 : 00000000`00f00030 ffffffff`ffffffff fffff803`961dc7a0 fffff803`3aac7880 : nt!RtlpHpHeapHandleError+0x58
ffffd18d`6df6b460 fffff803`3ac88e70 : ffffffff`ffffffff 00000001`00000001 00000000`000044cc ffffaf86`7a47a3f0 : nt!RtlpLogHeapFailure+0x45
ffffd18d`6df6b490 fffff803`3aad4b89 : ffffaf86`6e010380 ffffaf86`7a47a3ff fffff803`961da2f0 00000002`00000000 : nt!RtlpHpLfhSubsegmentFreeBlock+0x209450
ffffd18d`6df6b520 fffff803`3b29d1b0 : ffffaf86`8dea14e0 00000000`00000002 00000000`000003db 00000000`00000001 : nt!RtlpHpFreeHeap+0x159
ffffd18d`6df6b5c0 fffff803`9aa039f3 : fffff803`00004542 ffffe702`f9e69460 ffffbe28`00000002 00000000`00000030 : nt!ExFreePoolWithTag+0x1a0
ffffd18d`6df6b650 fffff803`00004542 : ffffe702`f9e69460 ffffbe28`00000002 00000000`00000030 00000000`00000000 : BEDaisy+0x3239f3
ffffd18d`6df6b658 ffffe702`f9e69460 : ffffbe28`00000002 00000000`00000030 00000000`00000000 ffffaf86`7a47a3f0 : 0xfffff803`00004542
ffffd18d`6df6b660 ffffbe28`00000002 : 00000000`00000030 00000000`00000000 ffffaf86`7a47a3f0 00000000`0000000e : 0xffffe702`f9e69460
ffffd18d`6df6b668 00000000`00000030 : 00000000`00000000 ffffaf86`7a47a3f0 00000000`0000000e ffffaf86`9f439f60 : 0xffffbe28`00000002
ffffd18d`6df6b670 00000000`00000000 : ffffaf86`7a47a3f0 00000000`0000000e ffffaf86`9f439f60 fffff803`3b50c0d0 : 0x30

SYMBOL_NAME: BEDaisy+3239f3

MODULE_NAME: BEDaisy

IMAGE_NAME: BEDaisy.sys

STACK_COMMAND: .cxr; .ecxr ; kb

BUCKET_ID_FUNC_OFFSET: 3239f3

FAILURE_BUCKET_ID: 0x13a_11_BE___BEDaisy!unknown_function

OSPLATFORM_TYPE: x64

OSNAME: Windows 10

FAILURE_ID_HASH: {6a85b8ad-f8a7-b71c-b9d1-e9d62252af2e}

Followup: MachineOwner

DayZ Report

<EventLogRecords>

<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>0</Task>
    <Opcode>0</Opcode>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2023-01-10T16:59:17.7725090Z" />
    <EventRecordID>2785</EventRecordID>
    <Correlation />
    <Execution ProcessID="23560" ThreadID="0" />
    <Channel>Application</Channel>
    <Computer>DESKTOP-G00G20Q</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Anwendung: DayZLauncher.exe

Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.ArgumentException

bei System.Array.Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean)
bei Launcher.Extensions.OrderedObservableIdentifierSet.CopyTo(Launcher.Extensions.Models.IAddonIdentifier[], Int32)
bei System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]..ctor(System.Collections.Generic.IEnumerable`1&lt;System.__Canon&gt;)
bei System.Linq.Enumerable.ToList[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.Collections.Generic.IEnumerable`1&lt;System.__Canon&gt;)
bei Launcher.ViewModels.Servers.ServerModsListViewModel+&lt;LoadAsync2CoreCoreAsync&gt;d__179.MoveNext()
bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(System.Threading.Tasks.Task)
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task)
bei Launcher.ViewModels.Servers.ServerModsListViewModel+&lt;LoadAsync2CoreAsync&gt;d__178.MoveNext()
bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(System.Threading.Tasks.Task)
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task)
bei Launcher.ViewModels.Servers.ServerModsListViewModel+&lt;&lt;Refresh&gt;b__171_0&gt;d.MoveNext()
bei System.Runtime.CompilerServices.AsyncMethodBuilderCore+&lt;&gt;c.&lt;ThrowAsync&gt;b__6_0(System.Object)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
bei System.Windows.Threading.DispatcherOperation.InvokeImpl()
bei System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
bei MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
bei System.Windows.Threading.DispatcherOperation.Invoke()
bei System.Windows.Threading.Dispatcher.ProcessQueue()
bei System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
bei MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
bei System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
bei MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
bei MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
bei System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
bei System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
bei System.Windows.Application.RunDispatcher(System.Object)
bei System.Windows.Application.RunInternal(System.Windows.Window)
bei System.Windows.Application.Run(System.Windows.Window)
bei Launcher.Program.StartGui(Launcher.InitArgs)
bei Launcher.Program.HandleCommandLine()
bei Launcher.Program.RunLauncher()
bei Launcher.Program.Main(System.String[])

</Data>

  </EventData>
</Event>
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1025</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>0</Task>
    <Opcode>0</Opcode>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2023-01-16T14:28:14.9292110Z" />
    <EventRecordID>4349</EventRecordID>
    <Correlation />
    <Execution ProcessID="17336" ThreadID="0" />
    <Channel>Application</Channel>
    <Computer>DESKTOP-G00G20Q</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Anwendung: DayZLauncher.exe

Frameworkversion: v4.0.30319
Beschreibung: Die Anwendung forderte die Beendigung des Prozesses durch System.Environment.FailFast(Zeichenfolgenmeldung) an.
Meldung: Shutdown fail-safe: Launcher forcefully terminated itself to prevent being stuck.
Stapel:

bei System.Environment.FailFast(System.String)
bei Launcher.ViewModels.LauncherViewModel+&lt;&gt;c+&lt;&lt;Shutdown&gt;b__353_0&gt;d.MoveNext()
bei System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.InvokeMoveNext(System.Object)
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run()
bei System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(System.Action, Boolean, System.Threading.Tasks.Task ByRef)
bei System.Threading.Tasks.Task.FinishContinuations()
bei System.Threading.Tasks.Task.FinishStageThree()
bei System.Threading.Tasks.Task`1[[System.Threading.Tasks.VoidTaskResult, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].TrySetResult(System.Threading.Tasks.VoidTaskResult)
bei System.Threading.Tasks.Task+DelayPromise.Complete()
bei System.Threading.Tasks.Task+&lt;&gt;c.&lt;Delay&gt;b__274_1(System.Object)
bei System.Threading.TimerQueueTimer.CallCallbackInContext(System.Object)
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.TimerQueueTimer.CallCallback()
bei System.Threading.TimerQueueTimer.Fire()
bei System.Threading.TimerQueue.FireNextTimers()
bei System.Threading.TimerQueue.AppDomainTimerCallback(Int32)

</Data>

  </EventData>
</Event>
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1025</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>0</Task>
    <Opcode>0</Opcode>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2023-01-17T23:33:36.1170197Z" />
    <EventRecordID>4577</EventRecordID>
    <Correlation />
    <Execution ProcessID="19432" ThreadID="0" />
    <Channel>Application</Channel>
    <Computer>DESKTOP-G00G20Q</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Anwendung: DayZLauncher.exe

Frameworkversion: v4.0.30319
Beschreibung: Die Anwendung forderte die Beendigung des Prozesses durch System.Environment.FailFast(Zeichenfolgenmeldung) an.
Meldung: Shutdown fail-safe: Launcher forcefully terminated itself to prevent being stuck.
Stapel:

bei System.Environment.FailFast(System.String)
bei Launcher.ViewModels.LauncherViewModel+&lt;&gt;c+&lt;&lt;Shutdown&gt;b__353_0&gt;d.MoveNext()
bei System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.InvokeMoveNext(System.Object)
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run()
bei System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(System.Action, Boolean, System.Threading.Tasks.Task ByRef)
bei System.Threading.Tasks.Task.FinishContinuations()
bei System.Threading.Tasks.Task.FinishStageThree()
bei System.Threading.Tasks.Task`1[[System.Threading.Tasks.VoidTaskResult, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].TrySetResult(System.Threading.Tasks.VoidTaskResult)
bei System.Threading.Tasks.Task+DelayPromise.Complete()
bei System.Threading.Tasks.Task+&lt;&gt;c.&lt;Delay&gt;b__274_1(System.Object)
bei System.Threading.TimerQueueTimer.CallCallbackInContext(System.Object)
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.TimerQueueTimer.CallCallback()
bei System.Threading.TimerQueueTimer.Fire()
bei System.Threading.TimerQueue.FireNextTimers()
bei System.Threading.TimerQueue.AppDomainTimerCallback(Int32)

</Data>

  </EventData>
</Event>
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>0</Task>
    <Opcode>0</Opcode>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2023-02-18T23:58:38.5085282Z" />
    <EventRecordID>11151</EventRecordID>
    <Correlation />
    <Execution ProcessID="19892" ThreadID="0" />
    <Channel>Application</Channel>
    <Computer>DESKTOP-G00G20Q</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Anwendung: RazerCortex.exe

Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: Ausnahmecode e0434352, Ausnahmeadresse 75EA78A2
</Data>

  </EventData>
</Event>
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>0</Task>
    <Opcode>0</Opcode>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2023-02-18T23:59:05.1461265Z" />
    <EventRecordID>11152</EventRecordID>
    <Correlation />
    <Execution ProcessID="7064" ThreadID="0" />
    <Channel>Application</Channel>
    <Computer>DESKTOP-G00G20Q</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Anwendung: GameManagerService.exe

Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.OutOfMemoryException

bei System.ServiceModel.Channels.PipeError.GetErrorString(Int32)
bei System.ServiceModel.Channels.PipeConnection+Exceptions.CreateException(System.String, Int32)
bei System.ServiceModel.Channels.PipeConnection+Exceptions.CreateReadException(Int32)
bei System.ServiceModel.Channels.PipeConnection.OnAsyncReadComplete(Boolean, Int32, Int32)
bei System.ServiceModel.Channels.OverlappedContext.CompleteCallback(UInt32, UInt32, System.Threading.NativeOverlapped*)
bei System.Runtime.Fx+IOCompletionThunk.UnhandledExceptionFrame(UInt32, UInt32, System.Threading.NativeOverlapped*)
bei System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32, UInt32, System.Threading.NativeOverlapped*)

</Data>

  </EventData>
</Event>
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>0</Task>
    <Opcode>0</Opcode>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2023-02-20T12:20:43.4611396Z" />
    <EventRecordID>13810</EventRecordID>
    <Correlation />
    <Execution ProcessID="18548" ThreadID="0" />
    <Channel>Application</Channel>
    <Computer>DESKTOP-G00G20Q</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Anwendung: Razer Synapse Service Process.exe

Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.OutOfMemoryException

bei System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr)
bei System.ServiceProcess.ServiceController.GetServicesOfType(System.String, Int32)
bei System.ServiceProcess.ServiceController.GetServices()
bei Synapse3.UserInteractive.UserInputMonitor.IsSynapseServiceRunning()
bei Synapse3.UserInteractive.UserInputMonitor+&lt;_lastInputTimer_Elapsed&gt;d__4.MoveNext()
bei System.Runtime.CompilerServices.AsyncMethodBuilderCore+&lt;&gt;c.&lt;ThrowAsync&gt;b__6_1(System.Object)
bei System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(System.Object)
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
bei System.Threading.ThreadPoolWorkQueue.Dispatch()
bei System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

</Data>

  </EventData>
</Event>

Event Timeline

PC Daten:
Computer:

 Computertyp   ACPI x64-basierter PC  
 Betriebssystem   Microsoft Windows 11 Pro  
 OS Service Pack   -  
 Internet Explorer   11.1.22621.0  
 Edge   110.0.1587.50  
 DirectX   DirectX 12.0  
 Computername   DESKTOP-G00G20Q  
 Benutzername   mtoel  
 Domainanmeldung   DESKTOP-G00G20Q  
 Datum / Uhrzeit   2023-02-20 / 16:47  
 
Motherboard:  
 CPU Typ   HexaCore AMD Ryzen 5 3600, 4067 MHz (40.75 x 100)  
 Motherboard Name   Gigabyte A520 Aorus Elite (3 PCI-E x1, 2 PCI-E x16, 1 M.2, 4 DDR4 DIMM, Audio, Video, Gigabit LAN)  
 Motherboard Chipsatz   AMD A520, AMD K17.7 FCH, AMD K17.7 IMC  
 Arbeitsspeicher   16330 MB  
 DIMM1: Corsair Vengeance LPX CMK16GX4M2B3200C16   8 GB DDR4-3200 DDR4 SDRAM (20-18-18-36 @ 1600 MHz) (19-18-18-36 @ 1600 MHz) (18-18-18-36 @ 1600 MHz) (17-18-18-36 @ 1600 MHz) (16-18-18-36 @ 1600 MHz) (15-17-17-34 @ 1501 MHz) (14-16-16-32 @ 1401 MHz) (13-15-15-30 @ 1301 MHz) (12-14-14-27 @ 1201 MHz) (11-13-13-25 @ 1101 MHz) (10-12-12-23 @ 1001 MHz) (9-11-11-21 @ 900 MHz)  
 DIMM2: Corsair Vengeance LPX CMK16GX4M2B3200C16   8 GB DDR4-3200 DDR4 SDRAM (20-18-18-36 @ 1600 MHz) (19-18-18-36 @ 1600 MHz) (18-18-18-36 @ 1600 MHz) (17-18-18-36 @ 1600 MHz) (16-18-18-36 @ 1600 MHz) (15-17-17-34 @ 1501 MHz) (14-16-16-32 @ 1401 MHz) (13-15-15-30 @ 1301 MHz) (12-14-14-27 @ 1201 MHz) (11-13-13-25 @ 1101 MHz) (10-12-12-23 @ 1001 MHz) (9-11-11-21 @ 900 MHz)  
 BIOS Typ   AMI (09/04/2020)  
 Anschlüsse (COM und LPT)   Kommunikationsanschluss (COM1)  
 
Anzeige:  
 Grafikkarte   NVIDIA GeForce RTX 2060 (12 GB)  
 Grafikkarte   NVIDIA GeForce RTX 2060 (12 GB)  
 Grafikkarte   NVIDIA GeForce RTX 2060 (12 GB)  
 Grafikkarte   NVIDIA GeForce RTX 2060 (12 GB)  
 3D-Beschleuniger   nVIDIA GeForce RTX 2060 12GB  
 Monitor   Acer EI322QUR [31.5" VA LCD] (TJBEE0023Z01)  
 Monitor   Generic Monitor (EI242QR P) [NoDB] (TK0EE0013Z01)  
 Monitor   LG W2252 (Digital) [22" LCD] (181099702)  
 
Multimedia:  
 Soundkarte   nVIDIA TU106 HDMI/DP @ nVIDIA TU106 - High Definition Audio Controller  
 Soundkarte   Realtek ALC1200 / ALC S1200A / ALC S1220A @ AMD K17.7 - High Definition Audio Controller  
 
Datenträger:  
 IDE Controller   Standardmäßiger SATA AHCI- Controller  
 Massenspeicher Controller   Microsoft-Controller für Speicherplätze  
 Massenspeicher Controller   Samsung NVMe Controller  
 Massenspeicher Controller   Xvdd SCSI Miniport  
 Festplatte   NVMe Samsung SSD 970 SCSI Disk Device (465 GB)  
 Festplatte   TOSHIBA External USB 3.0 USB Device (1863 GB, USB)  
 Festplatte   WDC WD5000AAKX-22ERMA0 (500 GB, 7200 RPM, SATA-III)  
 S.M.A.R.T. Festplatten-Status   OK