While playing Dayz, especially modified versions of Dayz. The game Logs and stores crash reports, memory dumps and other files which I assume are used to diagnosing issues with the game.
Although I think that this useful, it also causes another problem. Bloated heavy files which take up vast amounts of space on Storage devices. Now I'm aware on how to remove these file both via steam and manually via my appdata file, so that is not an issue. My issue is the amount of read and writes my SSD's and NVME's have to go through to process these logs and although it takes an extended amount of time for these reads and writes to degrade you SSD's performance and health its still a concern for me, especially when I feel I should be able to disable such function. I understand that Mods are definitely adding to this issue and is, in many cases too, THE leading cause to these crash logs been created.
Although I do play unmodded from time to time, most of my time in this game is spent on modded servers. Now from my experience some servers are worse than others for these file sizes such as heavily modded server throwing more crash errors/reports and memory dumps.
My question/request is there a way to disable these crash reports, memory dumps etc from being created if the client (me) wishes to disable them?
I am not educated enough to know what it would take to give the players the option to disable logs, whether it is coded in a particular way, so I will not throw unknown solutions, or guesses on how possible or not it is to do this.
All I would like is maybe a reason why it can not be done or an acknowledgement that it could be done at some point maybe.
Appreciate any and all feedback or solutions from the community or Bohemia on this.