Page MenuHomeFeedback Tracker

Explosive damaged does not register on objects/structures inside
New, NormalPublic

Description

Hi,

When using explosives to destroy a gate or a wall that has been built inside somewhere, the explosive damage is unable to target the object, hence leaving the walls/fences/gates undamaged.

As far as I understood the explosive damage targets the wall_base (frame). This has been an issue for a long time and a lot of communities want this to be fixed. Since there is an option in the cfggameplay to allow objects to be build indoor etc., it needs to work as well as being built outside.

This issue is causing a lot of frustration amongst players and a lot of work with server owners. When a wall/gate is undestructible by explosives there is not way to raid a base successfully without help from server owners/admins.

Video

In the video I have attached there are 3 clips.
1st clip: I am placing an IED outside of a gate that has been built indoors with enough explosives to take it down. No damage is recorded to ever affect the gate itself. I proceed with placing another IED on the inside of that gate, close to the wall_base; but the results are not satisfying since only the top part of that gate is destroyed (when in fact the whole gate should have been destroyed).

2nd & 3rd clip: Sent in by players who first attack a wooden gate with ammunition. The health of the gate was low enough to take it down with one grenade, but as you can see, the player shoots 1 Ammo_40mm_Explosive and it does nothing. They proceed with dropping 10 grenades in total and the gate still withstood (not shown in the video).

Details

Severity
Major
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
Game Physics
Steps To Reproduce

Build a wall/gate inside a building/tight space and/or clipped. Preferably have the server do a couple of restarts.

Use any kind of explosives that would without doubt bring down the structure.

As far as I know it is not in all kinds of buildings, some are worse than others but in general the "Tall Green House/Mustache house" and "Pub" seem to cause this issue more than other buildings.

Additional Information

What seems to be the major problem is how the explosive damage is targeting the objects when built indoors/clipped. The damage seems to be absorbed somewhere else and not by the object you seek to destroy.

Event Timeline

Cpt.Sauna updated the task description. (Show Details)Oct 17 2022, 2:33 PM