I am sure you are hearing enough of this, but i still feel I should give my two cents. Although I as well as others surely understand the goal with the newly imposed movement physics, after plenty of 1.19 experimental experience, I have concluded it is still just as possible to strafe/zigzag (which I am fine with) that being said the ONLY difference this change has made, is that now the game FEELS horrible to play, it feels clunky, un-responsive, and overall unfinished, when in reality the movement in the past was the complete opposite, I assure you anyone who picks up the game after 1.19 and plays, will run around thinking, “fuck here’s another game that would be great, but the movement feels like shit” so PLEASE, revert this change, again I understand the goal and reason for the change, but nobody asked for this, make day z fun to play again, and revert the movement physics.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Gameplay
Steps To Reproduce
Play the game on a tv/monitor that does not contain any input delay, as well as a controller using beautiful curated deadlzones/sensitivities, and perfect your settings in game, then run around and notice how the game feels like shit., this is coming from close to 10,000 hours of experience, as well as new players, no one wants it. 🔁