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BaseLoadoutClothComponent does Not update its Area choice to include ELoadoutArea Additions.
Assigned, NormalPublic

Description

modding the enum ELoadoutArea doesn't update the choices in the BaseLoadoutClothComponent

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

mod ELoadoutArea to include new values.

modded enum ELoadoutArea
{
    NewArea1,
    NewArea2
}
Additional Information

This needs to be fixed to add visual "attachments" to the player character via custom "slots". As of right now without the ELoadoutArea additions being used in the BaseLoadoutClothComponent we are limited to adding non-visual "attachments". For instance, if you want to add a wallet or dogtag, something that doesn't need to be visually seen on the player, it can be done. If you want to add things like an armband, glasses or gloves (things that i've tried to add) it can't be done because the area in the component doesn't include the newly added areas(ELoadoutArea values).

Event Timeline

Zelik created this task.Oct 1 2022, 7:17 PM
Zelik edited Additional Information. (Show Details)Oct 1 2022, 7:26 PM
Geez changed the task status from New to Assigned.Oct 16 2022, 11:09 PM