modding the enum ELoadoutArea doesn't update the choices in the BaseLoadoutClothComponent
Description
Description
Details
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
mod ELoadoutArea to include new values.
modded enum ELoadoutArea { NewArea1, NewArea2 }
Additional Information
This needs to be fixed to add visual "attachments" to the player character via custom "slots". As of right now without the ELoadoutArea additions being used in the BaseLoadoutClothComponent we are limited to adding non-visual "attachments". For instance, if you want to add a wallet or dogtag, something that doesn't need to be visually seen on the player, it can be done. If you want to add things like an armband, glasses or gloves (things that i've tried to add) it can't be done because the area in the component doesn't include the newly added areas(ELoadoutArea values).