Hello,
Is it possible to allow Surface materials on any mesh? The use case could be adding misc terrain pieces on top of caves and tunnels, so that we can have grass over these places.
Alternative: allow grass parameters on MatPBRBasic or similar.
Hello,
Is it possible to allow Surface materials on any mesh? The use case could be adding misc terrain pieces on top of caves and tunnels, so that we can have grass over these places.
Alternative: allow grass parameters on MatPBRBasic or similar.
Currently, a surface material cannot be assigned to a meshobject.
please?