Hi There,
Within materials on workbench we are given the option to to make specific textures have a no filters applied to them. This results in a pixely look for low resolution textures, which would be ideal for some of my projects.
The Problem is: if I apply the nofilter tag to a texture on a material and save it, it looks and behaves as you would expect, but next time I open workbench the nofilter tag is unchecked and the texture goes back to looking blurry.
Here is a video of for reference : https://streamable.com/4uuel6