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Terrain keeps disappearing when working with large terrain in World editor
Assigned, NormalPublic

Description

When working with large terrain it happens very often, that when camera is moved to certain direction, the terrain completely disappears (visually) and you need to move the camera back again. Since the issue is hard to describe, I captured video showing what exactly is going on: https://drive.google.com/file/d/1lsyFzxiI4DuyfqhkPZ8764vrgQfI3hIZ/view

This probably only happens with large terrains and usually happens when looking directly at terrain or a hill.

The creation stats of this terrain are:

  • Terrain grid size: 12800
  • Block per tile: 4
  • Grid cell size: 5

There are no other entities in the world editor placed other than world, terrain and camera.

Details

Severity
Major
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Operating System Version
21H1
Category
General
Additional Information

changing "far plane" or other config of the camera has no effect on the issue

Event Timeline

ThreeDots renamed this task from Terrain keeps disappearing when working with large terrain to Terrain keeps disappearing when working with large terrain in World editor.
Geez changed the task status from New to Assigned.May 26 2022, 12:40 PM