Example of an attribute
[Attribute(uiwidget: UIWidgets.Slider, params: "0 19 1")] private int m_iPriority;
Currently there seems to be no way to change / edit / mod the attributes, which are used a lot in many scripts.
As a modder I would love a way to edit every attribute and use custom params values for example.
It would also be really cool to access the attribute with scripts and edit it with a script, when the game is live.
Maybe something like GetAttribute where I can use the variable name m_iPriority and get the attribute for this value and change anythign I want about it.