You would think it was a basic feature of any multiplayer game today to be able to report a cheating incident in game?
and for the game to highlight to you which player killed you? it seems that only with the server logs can you extract such information ? this is not exactly working in the players interest? I only just bought this well established long developed game?
I can see no way of reporting other players or incidents of cheating for investigation? what people are dedicated to dealing with cheating in your multiplayer online game?
secondarily It seems perhaps the cheaters have ways of tracking spawn out points? and detecting players online and logging in to kill them?
unless there some long period of time in which the players body slowly materializes in game enabling any in game player to stand on top of them and shoot them directly in the back of the head before they can even do anything in game?
This seems rather a daft way to organize a game to me? you could have a preference on login that would give a player a select-able tickable preference of a 30 second window of invulnerability/invisibility when logging in at least, in which they could neither be attacked or attack ? you might say this might be abused? but it is clear to me your game is being heavily abused as it is?