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Storing items bug
Assigned, UrgentPublic

Description

1.17 experimental

When dropping multiple items on the ground to store in a crate/barrel/tent with controller, after item is placed into container the cursor defaults to hand position (center) instead of staying on vicinity (left). This makes it a lot more time consuming to store items.

Upon further investigation, this seems to happen only when doing this action very quickly.

Details

Severity
Tweak
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Controls
Steps To Reproduce

Drop multiple items on ground and drag one from vicinity down into any container.

Upon further investigation, this seems to happen only when doing this action fairly quickly. Hold A button on item, and use either Dpad or trigger to drag item down then quickly release, as one would when storing many items.

Event Timeline

Geez changed the task status from New to Assigned.Mar 24 2022, 11:02 AM
THYL4C1N3 updated the task description. (Show Details)Mar 28 2022, 10:12 AM
THYL4C1N3 updated the task description. (Show Details)Mar 28 2022, 1:56 PM
THYL4C1N3 edited Steps To Reproduce. (Show Details)

The cursor movement really needs to be fixed. It now requires so many more button presses in order to organize storage/inventory. Before, you could organize inventory by taking an item from storage, moving it to the desired position, replacing the item in the desired position, moving that item, and so forth. Now because the cursor defaults to the hands after moving an item, instead of the position just interacted with to move the item, it now requires using RB/LB to return to the vicinity/left side menu, then RT/LT to get back to the storage vicinity.

Here is an example of trying to putting guns and mags in order in a tent. The cursor after interacting/moving an item should be how it was before - the cursor should remain on the last slot interacted with. Inventory management is so difficult already on console/controller. Please fix this to how it was before!