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Zeus AI will not dismount upon proper "get out"-esque waypoints when in player vehicle.
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Description

In Zeus when an order to get out or unload is given to the driver to "transport unload" or "get out" on a waypoint he will properly dismount the vehicle aswell as the passengers or any other crew in his vehicle, however if these waypoints are given to the transported AI they will not leave the vehicle at all, and will instead stay in it unless the vehicle is driven by them. This is especially problematic in the case of a player operating a pilot/driver role and trying to unload AI passengers and, since the player cannot be given a get out/transport unload waypoint in the zeus interface, the AI will not get out unless ejected by the zeus using the G keybind.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Zeus - General
Steps To Reproduce
  1. Load up a zeus-enabled mission or scenario
  2. Open the zeus interface
  3. Spawn an empty vehicle, and load it up with an AI unit in the passenger seats, while you enter the driver/pilot seat
  4. Put down a Get Out waypoint at a position, and drive the vehicle to said waypoint.
  5. See as the AI will simply sit in the vehicle, eagerly waiting for an order that will never come.
Additional Information

This might've worked prior to recent versions of arma, but I don't have any precise info on how far back.

Event Timeline