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Cave Objects do not appear to have building positions.
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Description

The cave objects (Cave 01-07 and the furniture variants) do not seem to have building positions. I'm not 100% certain but when in zeus, I would normally use the ACE "Garrison Group" module to make AI occupy buildings, but when I try to use the module to try to make AI occupy the caves, the module does not detect any building positions. I believe this indicates that the cave objects do not have buildings positions, which would interfere with AI pathing, and any spawning scripts that rely on building positions to garrison areas.

Details

Severity
Minor
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
General

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