The cave objects (Cave 01-07 and the furniture variants) do not seem to have building positions. I'm not 100% certain but when in zeus, I would normally use the ACE "Garrison Group" module to make AI occupy buildings, but when I try to use the module to try to make AI occupy the caves, the module does not detect any building positions. I believe this indicates that the cave objects do not have buildings positions, which would interfere with AI pathing, and any spawning scripts that rely on building positions to garrison areas.
- Operating System
- Windows 10 x64