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DANA issues
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Description

Some DANA issues I found:

  • Vehicle is able to drive even after the support struts are extended
  • Vehicle has incorrect gunner optics:


(image credit Petrtlach)

  • Please verify whether Burst mode should be accessible within Artillery computer

  • Please verify whether the vehicle is supposed to be capable of direct fire. It features a laser rangefinder, but no way to elevate/depress gun.

Note: Vanilla artillery share the same problem.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
General

Event Timeline

Rak1445 created this task.Jun 20 2021, 3:08 PM
NikkoJT added a subscriber: NikkoJT.EditedJun 20 2021, 4:27 PM

On your last point, just like vanilla artillery, the gun can be manually elevated and depressed by using the zeroing up/down keys (pageup/pagedown by default, I think). I'm pretty sure this is just how vehicles with artillery config work and there isn't a way to change it.

Edit:

+ issue:
The Gunner and Machinegunner seats don't seem to have pop-up icons turned on for their Get In actions, meaning you have to open the action menu to see the action. The Driver seat has the quick access icon as usual.

NikkoJT removed a subscriber: NikkoJT.Jun 20 2021, 4:27 PM

I wasn't able to elevate/depress the gun using zeroing keys, for some reason - can you verify it on your end?

Turns out it is actually a separate keybind under Weapons called "Gun Elevation Up"/"Down", which I happened to have bound to the same as the zeroing keys for reasons which remain unclear.

Point is, that's how you do it, and I think that's hardwired into the A3 artillery system.

Many thanks, will try it out :) I suppose that makes it direct fire capable and explains the HEAT rounds as well :)