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Player's 100m vicinity
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Description

So I am curious if we are able to mod or modify a server to disable player's 100 meters radius effect.
Then I mean that everything would despawn even there is a player withn the 100m radius.

In many situations we players come across extreme camping or battlefields where zombie's, bodies and other ruined stuff is there forever untill server's restart.
And sometimes it just keeps stacking up and it simply comes unplayable.

It would be great if we had the option to tweak this so we could maybe fix some fps issues.

Details

Severity
Major
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

This happens when we player's on full pop server's create those hotspots.

Additional Information

I honestly think most player created/crafted items should despawn within 15min despite there is player in the vicinity.

This could and would become a free tracking feature for the game also.
And definitely saving the server's/player's fps.

Event Timeline