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Wrong skin displayed for leather backpack when state is “worn”
Assigned, UrgentPublic

Description

Hi guys, it’s been a while since I decided to embrace what mother nature provides us and started using skins to craft the beautiful leather backpack. It all goes well until it goes from “Pristine” to “Worn” state where the skin becomes lighter in color (almost yellow-ish).
When it goes to “damaged” then switches back the the original tone but now with damage signs.
Whenever I patch it back to “worn” it goes back to this lighter version however if I let it go to “badly damaged” the skin reflects the right tone and state.
Long story short, “worn” state skin for the leather backpack is somewhat lighter than expected while all other states maintain the expected original skin tone.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Operating System Version
Xbox series X
Category
Visual-Characters
Steps To Reproduce

Craft a leather backpack and bring it down from “pristine” state to “worn” state to see the skin tone change.
Bring it down to any other state lower than “worn” to see the right tone come back.

Event Timeline

Shonpezon created this task.May 5 2021, 6:02 PM
Shonpezon renamed this task from Wrong skin displayed for leather backpack when damaged to Wrong skin displayed for leather backpack when state is “worn”.
Shonpezon changed Operating System from Windows 7 to Windows 10.May 5 2021, 10:11 PM
Shonpezon set Operating System Version to Xbox series X.
Geez changed the task status from New to Assigned.May 6 2021, 1:16 PM