HiddenSelectionMaterials removes wounds. Probably intended, but still a bit dissapointing.
A solution could be creating a new class "HiddenSelectionWoundMaterials"
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Visual-Characters
Steps To Reproduce
Set HiddenSelectionMaterials on any uniform