I drove an Ada last night around 12 AM on the 'DayZ NL 3663951' server. From Staroye military base, I headed west on the field and north into the forest. Upon impact with a tree, the vehicle span into the air, taking damage until it got ruined and killed my player. Earlier, me and my team drove a Gunther from Chernogorsk to Solnichniy and the Ada from Svetloyarsk to Solnichniy and both from there to Elektrozavodsk and up to Staroye. The driving was bad and the vehicle jumped around and skipped ahead in Cherno and Elektro but then became smooth until Staroye, where the vehicle again became jumpy. This isn't acceptable on a full release.
Printscreen of vehicle as it was spinning in the air
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Random
- Operating System
- Windows 10 x64
- Operating System Version
- 10.0 (Build 18362)
- Category
- General
Drive vehicle on rough terrain and/or impact objects
version=1;
blood=1;
singleVoice=0;
gamma=1;
battleyeLicense=1;
lastMPServer="64.95.100.139:190185472";
lastMPServerName="DayZ NL 3663951 (Public) - Hosted by Multiplay.com";
lastMPMission="ChernarusPlus";
shadowQuality=2;
maxSamplesPlayed=96;
TexQuality=2;
tripleHead=0;
inputVersion=1;
perspective=1;
trackIR=1;
freeTrack=1;
mouseSmoothing=30;
showTitles=1;
vehicleFreelook=0;
mouseSensitivityX=1;
mouseSensitivityY=1;
controllerSensitivityX=1;
controllerSensitivityY=1;
headBob=1;
fov=0.95993;
sceneComplexity=500000;
shadowZDistance=175;
viewDistance=2200;
preferredObjectViewDistance=1375.8242;
terrainGrid=12.5;
volumeMaster=10;
volumeCD=5;
volumeFX=5;
volumeSpeech=5;
volumeVoN=10;
vonRecThreshold=0.029999999;
brightness=1;
uiTopLeftX=0.12500001;
uiTopLeftY=0;
uiBottomRightX=0.875;
uiBottomRightY=1;
IGUIScale=0.55000001;