As the game is right now if we want to add new vehicles animations we have 2 choices, both are not workable for the community at large with multiple mods:
- Override the few unused vehicle animation files (V3S, Multicar): >> If V3S is added back to the game or if someone else use same animation names it wont work.
- Add the vanilla AGR/AST and so on files to our mod to add new Vehicle type: >> only works once. When someone else does the same on a mod it wont work.
In addition there is a similar problem with Adding new Animals, the config.xml needs to be present outside of PBOs in mod folder for it to work with additional animal skeleton.