Page MenuHomeFeedback Tracker

Fruit not spawning
New, NormalPublic

Description

The types.xml and events.xml have been changed for 1.06 in regards to fruit. For example, apple:

1.05 types.xml:

Quote
  <type name="Apple">
      <lifetime>900</lifetime>
      <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
  </type>

1.06 types.xml:

Quote
  <type name="Apple">
      <nominal>0</nominal>
      <lifetime>900</lifetime>
      <restock>0</restock>
      <min>0</min>
      <quantmin>-1</quantmin>
      <quantmax>-1</quantmax>
      <cost>100</cost>
      <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
      <category name="food"/>
  </type>

In 1.06, Apple, Plum and Pear are not even in the events.xml. Again, an example of apple from 1.05:

Quote
  <event name="TrajectoryApple">
      <waves>0</waves>
      <nominal>140</nominal>
      <min>2</min>
      <max>4</max>
      <lifetime>180</lifetime>
      <restock>0</restock>
      <saferadius>25</saferadius>
      <distanceradius>100</distanceradius>
      <cleanupradius>25</cleanupradius>
      <flags deletable="0" init_random="0" remove_damaged="0"/>
      <position>player</position>
      <limit>parent</limit>
      <active>1</active>
      <children>
          <child lootmax="0" lootmin="0" max="0" min="0" type="Apple"/>
      </children>
  </event>

Was this done intentionally? Is this a bug?

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Config
Steps To Reproduce

Just look in the files.

Event Timeline