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A collection of bugs/glitches and inconsistencies I encountered playing DayZ experimental on Livonia
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Description

  1. Entire inventory and character would be completely black (whether this is intended to make nighttime more hardcore or not) even during daytime.
  2. Grass seems more windblown than on Chernarus, but on Livonia it seems to be a constant state, there seem to be no times where grass is still.
  3. Water sources shown on the ingame map are not there in the world (apart from the large dominant river in the north, no streams shown on the map are there, even tho the tall grass that's usually near water is).
  4. Swishing sound when moving while crouched with a double barrel shotgun/Vaiga shotgun in hands.
  5. Zombies constantly respawn as soon as existing ones die (witnessed several zombies popping into existence over and over again and aggroing towards players).
  6. Zombies clip through players and, in a few instances, through closed doors (could be a desync issue).
  7. Derelict towns would be full of military loot if there is only one military structure near them (derelict buildings in particular pull loads of military loot).
  8. Grenades and landmines are barely audible even from a close distance.
  9. Can opener gets damaged after one can and becomes ruined after opening only 2 cans.
  10. Small trees and bushes have no collision (Chernarus used to have the same issue in the past)
  11. Character would sometimes 'fall over' after throwing an item (Goes into prone stance on their back - back crawling).
  12. The majority of the southern forest seems completely empty on mushrooms, I found some in the NW corner of the map, but none in the huge forest in the south.
  13. Select servers had noticeably worse performance than others, after a server swap the game ran fine.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
1903
Category
General
Steps To Reproduce
  1. Inventory would look fine and then suddenly turn completely black and then gradually, sooner or later start gaining normal color.
  2. It's enough to shoot a single bullet in a town to have dozens of zombies swarm you over and over, and you can see them spawning in 100ish meters away constantly as the existing ones die.
  3. Almost every single Derelict town is near a military base of some sort, and those destroyed buildings appear to pull military loot to them which leads to a huge amount of military loot available where there should be a single barrack and cargo container, for example.
  4. Major player and zombie desync, players teleported around, zombies would aggro but stand in place and fail to chase any player.
Additional Information

This is just a mashup of bugs or glitches I encountered during the experimental Livonia beta.
Overall, I haven't found any major gamebreaking issues, and the map is amazing!

Event Timeline