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Large player made bases not occlusion culled
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Description

I play on the BWAF modded server and it has many large player made bases.

If i run into an area with a big base, my fps drops from 60 to 40 or 30 when looking in the detection of the base, depending on how large the base is even when I can't see it.

Are player built structures included in the occlusion culling of rendered items?

Details

Severity
Major
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Join a server with big bases

Event Timeline

Beav created this task.Oct 16 2019, 9:09 AM