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Animations feel slow in some occasions during vaulting
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Description

Vaulting fences is a major feature that involve also PvP, which means it can make the difference between the lost of a character or staying alive. Animations feel fluid, except for a few cases, but the worst issue is when vaulting low fences.
In that case, the animation starts and ends fast but the "in air" time seems a little bit too long.

A good compromise could be keep this standard with something in hands, and speed up air time with hands empty. Climbing feels OK but I'd also try to find a way to grapple from the distance.

AWESOME JOB guys

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
1809
Category
Anims
Steps To Reproduce

Vault a low fence, about 1m or so.

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