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Wind SFX way too high
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Description

I understand that wind at a high altitude can be pretty high at times, but it is almost deafening how loud it is. And I've tried restarting the mission, moving areas, restarting the game, and even editing my system sounds, but nothing works. And I want the in-game sounds to remain loud because it adds immersion to the game, and makes it more intense. But the wind overpowers everything, even gunshots, and it makes hearing enemies/vehicles difficult to detect. It literally hurts my ears to listen to it.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Windows 10 Home; Version 1809; Installed on 6/28/2019; OS Build 17763.557
Category
Sound
Steps To Reproduce

Open Arma, click on "Options," then "Audio," and set the "Effects" settings to default. (This is to make sure custom settings don't interfere.) Open the editor, and spawn any infantry unit as the player at a high elevation. (Try the mountain at grid 108086 on Tanoa and walk to the edge of it.)

Additional Information

About the game: I'm using the Dev branch.
About the sound: It seems to be boosted, but I'm not an expert so I don't know.

Event Timeline

blchesney04 edited Additional Information. (Show Details)Jul 5 2019, 12:57 AM