Hi guys, the ammo proxies for the Sawed-off Shotgun are incorrect/swapped. Currently if I load slugs the shells appear red visually in the gun, if I load buckshot the shells appear green visually in the gun.
To be realistic and true to real life, this should be inverted. The slug shells should be green and buckshot should be red.
I'm guessing you guys know this fact as the ammo is correct in the aresenal but is visually incorrect in firstperson when reloading. This was a simple mistake with the proxies naming or something I'm guessing this should be an easy fix.