if player has no handgun or rifle present
this fail
[player,if (primaryWeapon player isEqualTo "" && handgunWeapon player isEqualTo "") then {"AinjPpneMstpSnonWnonDnon"} else {"AinjPpneMstpSnonWrflDnon"}] remoteExecCall ['switchMove',playableunits];
this fail
[player,"AinjPpneMstpSnonWrflDnon"] remoteExecCall ['switchMove',playableunits];
this fail
[player,"AinjPpneMstpSnonWrflDnon"] remoteExecCall ['switchMove',0];
this fail
[player,if (primaryWeapon player isEqualTo "" && handgunWeapon player isEqualTo "") then {"AinjPpneMstpSnonWnonDnon"} else {"AinjPpneMstpSnonWrflDnon"}] remoteExec ['switchMove',playableunits];
this fail
[player,"AinjPpneMstpSnonWrflDnon"] remoteExec ['switchMove',playableunits];
this fail
[player,"AinjPpneMstpSnonWrflDnon"] remoteExec ['switchMove',0];
???????????