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(Feedback) Swimming & hold breath while aiming should be timed and share a 'lungs' icon.
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Description

Holding breath while aiming and swimming under water should be a time-limited operations.

This could be represented by a new icon in the bottom right-hand corner, perhaps lungs that show how much longer you can hold breath for. When lung capacity has been reached, the following should occur:

  • If swimming, lungs flash red and health take immediate damage until the character swims to the surface
  • If holding breath for aiming, immediately stop holding breath and the character has 'puffing' sounds for a few seconds while they catch their breath

These changes would make both activities much more realistic.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

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