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black screen while driving
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Description

i was driving in a car found in troitskoe, refueled in severograd, and from there i went towards novaya petrovka. at the middle of novaya the screen went black (black screen bug), to fix that i had to relog, and when i did that the game crashed, and after logging back into the server, the character spawned beside the crash spot and the car that was on the crash spot was missing, totally gone, nowhere to be found.
during this the character was not fighting anyone or any-thing, nor was it bleeding. during the black screen bug, i could access the inventory of both the car and the character, health was full, nothing was damaged.

Details

Severity
Major
Resolution
Open
Reproducibility
Have Not Tried
Operating System
Windows 10
Operating System Version
windows 10
Category
General
Steps To Reproduce

unknown

Event Timeline

fazmond added a subscriber: fazmond.EditedDec 21 2018, 8:24 PM

This below is from the server console at the time it happened, i asked if he waited the full 15 seconds to log out , this might explaine the car disappearing and not saving upon him logging back in .
he says he didn't notice if he was bleeding and says he had full hp during the black out so perhaps there is an issue with the way you get knocked out while driving or the blood loss not showing while driving ….. Lt._Shepherd was his char name

16:50:38 [Disconnect]: Client 131477783 normal disconnect
16:50:38 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:39 Player Chris (131477783) kicked from server: 2 (Auth error: AUTH CANCELED)
16:50:39 [Disconnect]: Client 131477783 normal disconnect
16:50:39 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:39 [Disconnect]: Client 131477783 normal disconnect
16:50:39 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:40 [Disconnect]: Client 131477783 normal disconnect
16:50:40 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:41 [Disconnect]: Client 131477783 normal disconnect
16:50:41 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:42 [Disconnect]: Client 131477783 normal disconnect
16:50:42 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:43 [Disconnect]: Client 131477783 normal disconnect
16:50:43 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:44 [Disconnect]: Client 131477783 normal disconnect
16:50:44 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:45 [Disconnect]: Client 131477783 normal disconnect
16:50:45 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:46 [Disconnect]: Client 131477783 normal disconnect
16:50:46 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:47 [Disconnect]: Client 131477783 normal disconnect
16:50:47 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:48 [Disconnect]: Client 131477783 normal disconnect
16:50:48 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:49 [Disconnect]: No packets from 131477783
16:50:49 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:49 [Disconnect]: Client 131477783 normal disconnect
16:50:49 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:50 [Disconnect]: Client 131477783 normal disconnect
16:50:50 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:51 [Disconnect]: Client 131477783 normal disconnect
16:50:51 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:52 [Disconnect]: Client 131477783 normal disconnect
16:50:52 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:53 [Disconnect]: Client 131477783 normal disconnect
16:50:53 [Disconnect]: Start script disconnect 131477783 (dbCharacterId 112 dbPlayerId 112) logoutTime 15
16:50:53 [Disconnect]: Finish script disconnect 131477783
16:50:53 [Disconnect]: DisconnectPlayerFinish 131477783
16:50:53 [Disconnect]: Remove player info 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:50:54 [Disconnect]: Already in progress 131477783
16:51:01 !!! [CE][Point] Removing 12485.049805, 14783.990234 from Strawstack
16:51:01 !!! [CE][Point] Removing 12495.270508, 14787.242188 from Strawstack
16:51:02 !!! [CE][Point] Removing 2669.026611, 5504.869141 from PearTree2
16:51:03 [Disconnect]: Start script disconnect 21359257 (dbCharacterId 99 dbPlayerId 99) logoutTime 15
16:51:05 Average server FPS: 492.47 (measured interval: 30 s)
16:51:05 Used memory: 1572692 KB
16:51:05 Players: 5 in total
16:51:18 [Disconnect]: Finish script disconnect 21359257
16:51:18 [Disconnect]: DisconnectPlayerFinish 21359257
16:51:18 [Disconnect]: Remove player info 21359257
16:51:18 [Disconnect]: Remove player info 21359257
16:51:18 Player destroyed dpid=21359257
16:51:18 Player Lt._Shepherd disconnected.
16:51:18 BattlEye Server: Player #7 Lt._Shepherd disconnected
16:51:22 Lt._Shepherd uses modified data file
16:51:22 [Login]: Adding player Lt._Shepherd (612644448) to login queue at position 1
16:51:22 [LoginMachine]: Add player Lt._Shepherd (612644448)
16:51:22 [StateMachine]: Player Lt._Shepherd (dpnid 612644448 uid ) Entering AuthPlayerLoginState
16:51:22 BattlEye Server: Player #9 Lt._Shepherd (109.67.211.226:2304) connected
16:51:22 Player Lt._Shepherd connecting.
16:51:22 [StateMachine]: Player Lt._Shepherd (dpnid 612644448 uid ) Entering WaitAuthPlayerLoginState
16:51:22 BattlEye Server: Player #9 Lt._Shepherd - BE GUID: 1cca817fbd1be1ec0e901aff04e359d9
16:51:22 BattlEye Server: Verified GUID (1cca817fbd1be1ec0e901aff04e359d9) of player #9 Lt._Shepherd
16:51:22 Player Lt._Shepherd connected (id=UVvoj3eoNFzhb8aqQ2N2VYrvKOcryd/RQfxTns7ZbXo=).
16:51:24 [StateMachine]: Player Lt._Shepherd (dpnid 612644448 uid UVvoj3eoNFzhb8aqQ2N2VYrvKOcryd/RQfxTns7ZbXo=) Entering GetCharacterLoginState
16:51:24 [StateMachine]: Player Lt._Shepherd (dpnid 612644448 uid UVvoj3eoNFzhb8aqQ2N2VYrvKOcryd/RQfxTns7ZbXo=) Entering CreateNetObjectsLoginState
16:51:24 Player Lt._Shepherd dpid=612644448 at pos (2677.0, 206.3, 5426.8)
16:51:24 [StateMachine]: Player Lt._Shepherd (dpnid 612644448 uid UVvoj3eoNFzhb8aqQ2N2VYrvKOcryd/RQfxTns7ZbXo=) Entering PreloadCamLoginState
16:51:24 [StateMachine]: Player Lt._Shepherd (dpnid 612644448 uid UVvoj3eoNFzhb8aqQ2N2VYrvKOcryd/RQfxTns7ZbXo=) Entering WaitPreloadCamLoginState
16:51:35 Average server FPS: 542.18 (measured interval: 30 s)
16:51:35 Used memory: 1570618 KB
16:51:35 Players: 5 in total
16:51:47 [StateMachine]: Player Lt._Shepherd (dpnid 612644448 uid UVvoj3eoNFzhb8aqQ2N2VYrvKOcryd/RQfxTns7ZbXo=) Entering GetLoadedCharLoginState
16:51:47 <LOAD EXISTING CHAR>:

charID 99
playerID 99
dpnid 612644448
uid UVvoj3eoNFzhb8aqQ2N2VYrvKOcryd/RQfxTns7ZbXo=

16:52:00 !!! [CE][Point] Removing 12365.162109, 14886.138672 from PearTree2
16:52:00 !!! [CE][Point] Removing 12364.696289, 14884.188477 from PearTree2
16:52:05 Average server FPS: 503.23 (measured interval: 30 s)
16:52:05 Used memory: 1570132 KB
16:52:05 Players: 5 in total
16:52:26 !!! [CE][Point] Removing 6503.063477, 3577.490234 from Land_BusStation_wall_bench
16:52:35 Average server FPS: 508.50 (measured interval: 30 s)
16:52:35 Used memory: 1571316 KB
16:52:35 Players: 5 in total

ANOTHER PLAYER ANOTHER CAR

so this car wasn't moving when the player got in the car he blacked out , could again access the cars gear while blacked out , guy logged out and respawned as a new player , so theres defo a problem with the car causing the player to get knocked out , but the player didn't wait log enough to see if he would wake up before logging out so don't know it he would have woken and been ok , he also said it shows no signs of bleeding or low hp,

3rd instance
So it seems the cars are causing some sort of player damage to knock the person out , 1 car was moving and 2 were stationary

This bug has been confirmed. I saw non-functional offroad with only battery and two wheels so I tapped "F" to 'Get In' and immediately there was a clunking sound as though the car struck an immovable object. Clearly impossible as was a non functioning car. I assumed my character was bugged and logged off game. When I logged back in, my character was freshy as though I had died or logged unconscious. This bug is new as I've always tried to lock a non functional car to the server by the same procedure without this effect.
Additionally, when I returned to the car within minutes, I could see my character behind the wheel but could not access the dead character's inventory or items. The car was billowing black smoke and was still where I had originally found it.

5 instances is of this happening
the last one i teleported to the guy before he got in it to watch what happened
he took his clothes off
he got in the car
the car jumped out of the ground (it had only 2 wheels)
he got knocked out (with no BLOODLOSS OR LOW HP)
he waited he revived
got out of the car alive car seemed undamaged but don't yet know if the car took enough damage to DESPAWN

SO the cars ARE causing player damage WITHOUT BLEEDING OR LOW HP

fazmond added a comment.EditedDec 24 2018, 9:17 AM

the cars are basically spawning to low in the ground and upon entering then the car jumps out of the ground and the player gets knocked out, you also have the option to revive the player, not only that but now on 2x occasions it has killed the player instantly