Now that light sources are crucial for night time, I find annoying how the smoke particle effect of the torch will cover your entire screen when moving forward, not allowing you to see anything near you when using 3PP.
This isn't a big deal compared with other issues, but I'd love to see the character hold the Torch at the same distance as it holds the Roadflare.
This image shows what I'm talking about. It's easily "fixed" by just playing in 1PP while using it, but that shouldn't be the solution, as the smoke covers the entire camera as you move in a constant particle effect stream.