Page MenuHomeFeedback Tracker

STABLE PATCH NOV 23 | Gunplay bugs and recoil tweaks.
New, NormalPublic

Description

With gunplay, there's some issues and tweaks I should let you know, see, and demonstrate.

  1. When using MMB to ADS w/ a firearm. Naked eye zoom is used within the transition from point-aiming and ADS & vice versa, causing for some unpleasant transition, and a bug where you can MMB zoom further when in Point-Aim, and ADS. Video shown below

  1. You can glitch/bug out your firearm, by holding an ammo or magazine hotkey while in ADS with your gun.

Reloading will take out of ADS, & cause this bug once again, where the gun is aligned where it should be in ADS mode, but rather you're in Point-Aim, creating this rather unconventional & huge weapon blocking your screen, that isn't accurately aligned for Point-Aim

  1. On to the recoil aspect. The first iterations are looking great, but I feel the SVD, Mosin, and FNX need tweaking in particular for recoil and it's movement with the kick.

SVD: Recoil should be increased vertically, horizontal seems fine, but it just doesn't have enough kick to it to make it harder to control. Very low vertical recoil for a powerful DMR.

Mosin: Same with Mosin. It needs much higher vertical recoil, and needs to kick up high, after shooting out a 7.62x54 caliber bullet.
Again it kicks up a bit, but similar to of a AR or Pistol, so that's disappointing :(

It needs kick! to make lining up that second shot harder, & to give it that powerful feel!

FNX: This one is more of an issue, rather than tweaking. When you shoot the FNX, the front iron sight constantly shifts in the same direction to the left a fair amount.

This concerns me because, it blocks a fair amount of your target, it looks unnatural since it has the pattern of just swaying to the left every time you fire, the same amount each time.



Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Gameplay
Steps To Reproduce

^refer to description

Additional Information

The IZH and the shotgun I feel are lacking some recoil kick too. Shotgun just needs a bit more IMO
IZH still should be tweaked higher with recoil kick.

As well, It would be great if some reverb would be added at the end of the a MP133 Shotgun blast, to give it that feeling of power it deserves!

Thanks, hopefully this feedback helps :)

Event Timeline

xArmanR created this task.Nov 23 2018, 9:41 AM