If you've already recieved this, discard this ticket, but I don't believe you guys did (when feedback tracker was broken), and I have to make sure you guys know as, it's very gamebreaking
Player Audio, became very broken with the new 0.63 builds, including the reloading, loading mags, eating/drinking, and gun shots (distant & maybe close-by?) sounds.
I'm sure you guys are aware of the gun shot audio in the distance, and hopefully it will be fixed soon (still existed in stress #56), (it was where the audio for the gunshots, were overlapping eachother, making a spray from a gun sound super quick, and like one shot)
Now, to the pressing issue at hand, which you guys may not know is, the player audio regarding sounds like reloading, loading mags in guns, eating/drinking etc. sounds
These sounds are wayyy too audible, and can be hear from an unrealistic, and exploitative distance away.
I had an example where I was in one building, and another person was in the building adjacent to mine, and I can hear the sounds of reloading a magazine, and it sounded loud, as it was right next to me.
This will give away a lot of people's position, and is considered game breaking.
*sorry don't have any video :( *