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AI action in the armored car. No sooner had they got their tires destroyed than they get off the car.
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Description

I don't know whether or not it's just a bug, but AIs in the armored car disembark as soon as their tires got destroyed, even when they are combat effective and mobile with the run flat tires. (In real war, soldier gets out after confirming safety of the perimeter)

This problem is very weird and easily exploited.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
AI Issues
Steps To Reproduce

Just shoot the tires so that they will get out.

Event Timeline

JB47394 added a subscriber: JB47394.Nov 6 2018, 6:42 PM

You can control that behavior with allowCrewInImmobile