Hello Developers,
Currently in 0.63 the status indicators are either white, yellow, red or red blinking.
Having played 0.63 extensively I feel like there is not enough information going from yellow to red compared to what we had previously. So as an example. I'm in running around and I notice a yellow food icon. Ideally I have to act immediately but I don't and after the yellow stage it directly goes to the red 'losing health' stage.
Previously we had: bright green, dark green, neutral, yellow, orange, red.
Now we have: White, yellow, red, red blinking.
It would be nice if these indicators would be improved. It would be cool if the indicators were animated. Like that the glass goes empty.