After rejoining a server on the stresstest (SWE 1-1), my character's hydration and energy change indicators were consistently maxed out (three downward chevrons) when I was jogging. No difference whether I was jogging or sprinting - always three chevrons.
When standing still the change indicators slowly dropped, but responding much slower than usual. Logging out and logging back in reverted it to normal (two downward chevrons when jogging, three when sprinting).
Don't know if it's intended (and I missed out on something) or a bug. I also experienced something similar on stress test #7, but never in the offline mode.