When an item is equipped to hands, place a 'placeholder' for that item in the inventory. That way, when the user puts the item away, or swaps out the currently selected item for something else, the player has control over where the item ends up in the inventory. The current system puts the item back in a random slot as far as I know, or the prioritization of it is really odd.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10
- Category
- Inventory
Additional Information
Example:
1x1 slot item is put in hands. 1x1 slot placeholder of that item is put in the inventory. The user has the ability to move this placeholder around. When this item is swapped out for another item, or simply being unequipped, it puts the item back into the slot where the placeholder is.
This feature is crucial for gunfights because it gives you complete control over where, for example, your gun ends up. Instead of it going into a random slot, it goes exactly where you want it to be.