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Player teletransporting/invisible/floating probably due to desync and high ping
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Description

Some players were teletransporting/invisible/floating but with enough playability to shoot and kill me, even though I could barelly see them moving since they were teletransporting/invisible. I imagine this was due to their high ping, since the vast majority of players were completely fine for me. Here follows 4 screenshots of this happening, bear in mind that the first 3 screenshots were taken with miliseconds in between them (so you can really see the player was teletransporting).

Details

Severity
Major
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 7
Category
General

Event Timeline

Atarico created this task.May 4 2018, 6:12 PM