The small dirt roads around Mount Tanoa have a very short rendering distance. The road used around Mount Tanoa and the wo Comms bases disappears after a few hundred meters.
Did not happen with version 1.80 its a 1.82 issue.
The small dirt roads around Mount Tanoa have a very short rendering distance. The road used around Mount Tanoa and the wo Comms bases disappears after a few hundred meters.
Did not happen with version 1.80 its a 1.82 issue.
Load Tanoa, look from Comms Alpha to Comms Bravo.
Road visibility seems to be linked to terrain view distance but in an odd relation, at 3km terrain view distance the road is invisible at 700m distance.