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AI/Player enemy callouts/Friendly AI response time
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Description

Build: 1.79.143662

Friendly AI response time in new DLC (PT 2 of Campaign 3 of TAC-OPS) Mission breaking through
AI response time for following commands on driving is very poor, and the AI only responds if player as the commander were to use directional commands with keyboard movement keys (W,A,S,D,)
Also player and AI enemy callout horrifically wrong. In a vehicle, the player character has said enemies right when the enemies were at the 12 o'clock position of the player (while in gunner's seat) also not sure if friendly AI does not know their left from right, but I have found when in command they frequent the opposite of squad. The team could be facing 12 o'clock position and they will say right when the enemy is on the left. Also, the AI reminds me of a new person to squad when calling out distance meaning they're horribly off according to the rangefinder in this mission on the vehicle.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Win 10 Home stabile current version from update
Category
AI Spotting / Detection
Steps To Reproduce

On mission breaking through, it has produced consistently.

Additional Information

Could be a code issue where two commands were mixed up in response to placement triggers for AI.

Event Timeline