Hello,
I found some bugs:
- Putting Field Shovel into inventory: It is possible to take out the field shovel while walking (like a gun or a knife) but it ist not possible to put it back into the inventory while moving. You have to stop the character to do this.
- Moving while putting gun into inventory: The character will not stop moving while putting back a gun into the inventory. Movement ends with end of "getting out gun animation".
- Reappearing Pen in Alice Backpack and in Black M65 Jacket: This happened to me several times. The pen I found within the Backpack or M65 reappeared after logging on to a server although I threw it away before / took it out of the inventory. This only happens on the first server I login after finding the Backpack or Jacket.
- Smoke blowing through walls: While making a fire in a hall, the smoke is blowing through the wall. This also happens to the breath of the players.
- Player stops moving for a moment after jumping down a small wall: If you walk down a small wall or jump down a small rock, the player stops moving for a moment.
There are some other, older issues, I think you might already be aware of:
- Zombies can push player through walls or fences while being agro on player. I have once been pushed into a "hidden" room in a house.
- The time to get completely wet on rainy servers is very short (in my opinion). It takes only about 3 to 5 seconds and the player is completely wet, no matter how hard the rain is.
- Something happened since the last update this week: The zombies are much harder than before. Sometimes it needs only one hit from a zombie to completey ruin clothes or brake arm or leg. I tried to kill a zombie by hitting it with my wrists, and it took me 30 hits to kill the beast. I think the Zombie behaviour is a bit to hard.
- Zombies notice player from far away position: This happenes mainly only daytime servers. Zombies get notice of player while beeing much more far away than other zombies.
- Crawling Zombies pushing player around
- Player moving / rubber banding by itself, after logging on to a server. The player gets pushed around by some kind of force. The only way to avoid this, is relogging or changing the server.