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Object Bug - Fortress Walls
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Description

If you drive on these Fortress Walls, you drive in it, not on top of them.
That happens only, when you place the Object as a simple Object.


By walking on it, simple Object does not play any role.

A Friend senden me this (Tanoa):

These Walls are for Example:
Land_Fortress_01_10m_F, Land_Fortress_01_5m_F, Land_Fortress_01_outterCorner_90_F, Land_Fortress_01_d_L_F

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
every Version
Category
Game Physics
Steps To Reproduce
  1. Open Eden Editor
  2. Place any Fortress wall as simple Object

(You can't place them as simple Object directly, so place an sun Chair as simple object. After that you change the Object type back to Fortress Wall. (in Attributes))

  1. Place a vehicle with a unit on the Top
  2. Play from the Unit

Now, the Vehicle should stay

Additional Information

It would be very nice if you could set simple object on every Object in editor.

These Walls are our main focus on the server. Removing Simple Object is no an option for us because we placed 454 of them. We have 202 Slots and would like to keep them.


Hopefully you can understand that

Event Timeline

Larry created this task.Jul 20 2017, 11:40 PM
Larry renamed this task from Objekt Bug - Fortress Walls to Object Bug - Fortress Walls.
Larry updated the task description. (Show Details)Jul 21 2017, 12:35 AM
Larry changed Category from Engine to Game Physics.Jul 21 2017, 10:55 PM
Larry added a comment.Apr 25 2020, 2:24 AM

nearly 3 years later - still the same problem

Following picture was taken on plain tanoa map.

I would appreciate any kind of feedback.