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New instigator parameter in MPKilled not working for UAVs
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Description

The title says it all. The new instigator parameter seems to work for most cases, but is null if you kill someone with your drone (like flying into him). However, you can do this to get the instigator:

	if (isUAVConnected _killer) then 
	{
		_player = (UAVControl _killer) select 0;
	};

We think this should be added to the instigator selection in-engine.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Scripting
Steps To Reproduce

Join two players in MP. Let one of them control an UAV drone and fly into player two, so he dies. Instigator will be null.

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