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new AI defense systems
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Description

with the new patch release today I've been testing the USS freedom for a bit and decided to put on the defense systems for the ship but ran into some glitches and bugs I believe you guys might want to fix. The praetorian Centurion and Spartan are beautifully modeled may I add but they have a habit of destroying themselves wile on the carrier and the Spartan refuses to lock on and open fire probably due to it not activating its radar ever. reproducing the self-destruct bug is tedious due to aircraft and the random maneuver nature. but for the Spartan not engaging this always happens.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Operating System Version
Version 10.0.14393 Build 14393
Category
AI Aiming / Shooting
Steps To Reproduce

The Spartan engagement bug

  1. place down in a hostile aircraft in flight and a spartan in editor
  2. have a hostile aircraft circle around the Spartan and hit preview

(the Spartan will track but will not lock on or fire)

the self-destruct bug is tedious to do but I recommend putting the USS freedom and placing the turrets in the back of the ship (centurions) then spawning an ungodly amount of hostile aircraft and just watch and wait in editor

Additional Information

the praetorian in real life is a bit more accurate. could use a tweak

Event Timeline