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"The memory could not be read." 64bit client crashes on launch
Closed, ResolvedPublic

Description

Immediatly after launching the game from the Launcher in 64bit it crashes with some error codes and "The memory could not be read." as seen in the following screenshot.
Happens since the 1.68 update, hotfixes didn't help so far. The 32bit client works.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
10.0.14393 Build 14393
Category
Game Crash
Steps To Reproduce
  1. Set Launcher to start 64bit executables
  2. Launch game.

Event Timeline

Filk created this task.Apr 1 2017, 11:46 PM
Filk added a comment.Apr 14 2017, 2:20 PM

UPDATE: You won't believe how I fixed the problem. It was my SPEEDLINK Phantom Hawk joystick apparently. I disconnected it by accident and tried 64bit Arma 3 somehow. And it worked. Plugged the joystick back in and BAM same memorry error again.

Pi closed this task as Resolved.Jun 8 2021, 7:21 PM
Pi claimed this task.
Pi added a subscriber: Pi.

Closing due to age