Immediatly after launching the game from the Launcher in 64bit it crashes with some error codes and "The memory could not be read." as seen in the following screenshot.
Happens since the 1.68 update, hotfixes didn't help so far. The 32bit client works.
Description
Description
Details
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 10.0.14393 Build 14393
- Category
- Game Crash
Steps To Reproduce
- Set Launcher to start 64bit executables
- Launch game.
Event Timeline
Comment Actions
UPDATE: You won't believe how I fixed the problem. It was my SPEEDLINK Phantom Hawk joystick apparently. I disconnected it by accident and tried 64bit Arma 3 somehow. And it worked. Plugged the joystick back in and BAM same memorry error again.