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animateSource broken
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Description

In version 1.66 animateSource was working without any trouble, today with version 1.68 the animateSource command isn't working anymore.

{
if (_x animationSourcePhase "Door_1_source" == 1) then {
	_x animateSource ["Door_1_source", 0];
} else {
	_x animateSource ["Door_1_source", 1];
};

} forEach (nearestObjects [player, ["Land_BarGate_F"], 15]);

I've tried it with both 32 and 64 bit Server version.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Category
Other

Event Timeline

aryx created this task.Mar 17 2017, 8:43 PM

also tried animatephase, animate and Door_1_rot and Door_2_rot