In version 1.66 animateSource was working without any trouble, today with version 1.68 the animateSource command isn't working anymore.
{ if (_x animationSourcePhase "Door_1_source" == 1) then { _x animateSource ["Door_1_source", 0]; } else { _x animateSource ["Door_1_source", 1]; }; } forEach (nearestObjects [player, ["Land_BarGate_F"], 15]);
I've tried it with both 32 and 64 bit Server version.