Myself and two others are having frequent "Out of Memory" crashes to desktop since update 1.66.
Each of us are on Windows 10 x64.
Each of us have either 16 or 32 GB of RAM with no additional applications concurrently using more than a few MB.
Cards in use are GTX770s and a GTX1080.
Possibly related: also since 1.66, experiencing huge lag spikes causing all textures and objects to have to be reloaded. i.e. the game world suddenly becomes objectless, just barren green ground texture, player model has about 3 surfaces, looks like Army Men 3D. Objects polygons and textures all reload after about 10 - 20 seconds. (Maybe I should open a second ticket, but both of these started since 1.66 and both would appear to be memory related).
I estimate crashes happen once every 5 hours of gameplay, "reload" occurs once every 3 hours of gameplay.
Also worth noting:
- Lag only happens to one of us at a time, there are no apparent server related issues here.
- "Out of Memory" crash only happens to one of us at a time, there are no apparent server related issues here either.
- Lag and crash do not generally co-occur: game can lag and "reload" without crashing. Game can just crash without lagging.
- Does not happen to others with very similar specs, and only started happening to some after several weeks of playing on 1.66.