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Impossible to add Waypoints to Game Logic
Closed, ResolvedPublic

Description

Since Eden Editor it is not possible to add Waypoints to a Game Logic anymore.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce

Place Game Logic in Editor and try to add Waypoint

configfile >> "CfgVehicles" >> "Logic"

Additional Information

Any reason why this was removed?

Event Timeline

XYZLuki created this task.Jan 20 2017, 4:14 PM
Alwin claimed this task.Jan 23 2017, 12:11 PM
Alwin changed the task status from New to Reviewed.

Hi, @XYZLuki

Game Logic does not already contain Waypoints. They had been relocated. Each unit can follow certain path marked by LShift+RMB. After creating the path you can decide about Wayponit Type clicking on it.

I hope that it's what you wanted to know.

XYZLuki added a comment.EditedJan 27 2017, 8:52 PM

@Alwin

It has todo with DAC (Dynamic Ai Creator). In this system you can define Custom Waypoints, Custom object-positions and Polygon as a DAC-Zone when adding waypoints to a Game Logic.
That worked flawless till the option was removed in the Editor. I wonder why something very usefull gets removed.

http://i.imgur.com/lFdicDy.png

Alwin closed this task as Resolved.Jan 30 2017, 4:15 PM

@XYZLuki

It was a obsolete feature.
Although you mentioned DAC there. But the system did not use those waypoints correctly. They was only the abused by this system. That´s reason why the waypoints were removed.
It´s mentioned even in ,,Switching from Old 2D Editor ingame tutorial" on the second page.

Thanks for understanding.