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Weight of loaded ammunition is doubled
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Description

Seemingly since the last update, weight of ammunition is counted twice when the ammunition is loaded into the weapon. This is most noticeable for heavy ammunitions, where this additional mass can cripple previously fine loadouts.

This has been verified with no mods and the MX, as well as with mods and heavier equipment (such as assembled Javelin from 3 Commando Brigade's BAF mods).

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Category
Inventory
Steps To Reproduce

Vanilla test, no mods:

  1. Spawn a soldier with no equipment other than an empty uniform and an unloaded MX.
  2. Run hint format ["%1", loadAbs player]; and check the displayed weight.
  3. Add a magazine to your uniform.
  4. Run hint format ["%1", loadAbs player]; and check the displayed weight.
  5. Load the gun.
  6. Run hint format ["%1", loadAbs player]; and check the displayed weight.

Note that the increase in weight between step 2 and 4 is the same as the increase in weight between 4 and 6.

Secondary test displaying seemingly related behaviour with 3CB BAF mods:

  1. Start with BAF Weapons and CBA3.
  2. Spawn a soldier with no equipment other than a Javelin Tube (launcher slot) and a CLU (binocular slot).
  3. Run hint format ["%1", loadAbs player]; and check the displayed weight.
  4. Assemble the Javelin tube and CLU into a ready-to-fire Javelin (Ctrl+B).
  5. Run hint format ["%1", loadAbs player]; and check the displayed weight.

Note that in this instance, the increase in weight is nearly 2.5x, so may indicate a separate bug with the weight calculation with regards to Equipment slots?

Event Timeline