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Holstering a drawn bow causes movement problems
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Description

When pressing H to holster a drawn bow (holding left click to draw the arrow back) caused my character's movement to become very strange. Jogging speed was reduced to around walking speed, though sprint and walking speed were unaffected. When jogging movement was also very jerky and shuddery. The running animation seemed normal.

When prone I found I moved very quickly, at least compared to the usual prone speed (probably the same speed as jogging.) Crouch sprinting was very fast (probably the same speed as regular sprinting.) It felt as though my character was locked to a certain speed regardless of my stance.

Attempting different animations (vaulting for example) did nothing to fix the issue. It may, however, have been fixed by left-clicking or attacking. I started punching a chicken and found I could move normally again. I wasn't really paying attention so I can't be certain if attacking fixed it, but it certainly seems possible.

Details

Severity
Minor
Resolution
Open
Reproducibility
Have Not Tried
Operating System
Windows 10 x64
Category
Movement
Steps To Reproduce

Might have a try tonight if I get the chance.

Event Timeline

BeefBacon updated the task description. (Show Details)
BeefBacon updated the task description. (Show Details)
gh0stop added a subscriber: gh0stop.Dec 7 2016, 1:10 AM

I had this issue where if I sprinted I would just stutter around slowly at a walking speed, but if I walked my guy would move at sprint speeds. Not sure how to reproduce it. Also we probably wont see any fixes for this until the new player controller goes out