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setAnimSpeedCoef not working on animals
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Description

setAnimSpeedCoef is not working for animals.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Anims
Steps To Reproduce

In editor spawn a dog:

MyDog = group player createUnit ["Fin_random_F",getposatl player,[],0,"NONE"]
MyDog setVariable ["BIS_fnc_animalBehaviour_disable", true];
MyDog setAnimSpeedCoef 4;

Notice how the animation speed of the dog is still the same as without using setAnimSpeedCoef.

Additional Information

Being able to use this command on animals, especially dogs would provide some more authentic gameplay, since as of now dogs can only achieve running speeds of around 23km/h, which is way too low.

Event Timeline