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non-stabilized turrets not functioning correctly in some cases
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Description

The different turret stabilization modes do not work properly in every case, for some reason.
What i noticed is that "stabilized" behaviour can happen for vehicle turrets that have stabilizedInAxis=0 in their config (confirmed via ingame config viewer), which means they should have no stabilization whatsoever.
It definitely happens if you enable free-look (default bind: double tap ALT) and go into exterior view. There may be more to it, i dont have the time to test every possibility.

Happens in latest dev branch update, but should also be in stable (it wasn't introduced in the last two weeks)

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Engine

Event Timeline

Fennek created this task.Nov 19 2016, 2:11 AM